mod
[1.5-1.6] Custom Xenotype Exporter Tool
by Metalocif
I decompiled the original mod's code, opened it in Visual Studio, and right-clicked errors until it compiled. I have little understanding of the way this code works and won't have any idea how to fix whatever bugs you may report in the comments. That said, this was functional when I tried it. Ori...
- Latest version
- no release indexed
- Downloads
- 51.7k
- Rating
- 587
- Filed under
- 1.5, 1.6
- Updated
- 14 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install [1.5-1.6] Custom Xenotype Exporter Tool?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download [1.5-1.6] Custom Xenotype Exporter Tool safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which RimWorld versions does [1.5-1.6] Custom Xenotype Exporter Tool work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.