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A mod that makes it so EMP affects bionics and implants

My second attempt at a mod that “nerfs” bionics and implants. This one makes it so that pawns with implants receive various “debuffs” when hit with EMP damage. The severity of said debuffs scale with the amount of implants the pawn has, how “high tech” those implants are and the amount of EMP dam...

Latest version
no release indexed
Downloads
3.7k
Rating
474
Updated
23 d ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

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Frequently asked

How do I install A mod that makes it so EMP affects bionics and implants?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download A mod that makes it so EMP affects bionics and implants safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which RimWorld versions does A mod that makes it so EMP affects bionics and implants work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.

Last checked 14 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.