RimWorld mods
RimWorld 1.2 mods
Everything filed under 1.2 by its own author, ordered by how much it is used.
1,617 1.2 mods, most downloaded first · newest update 1 Nov 2026
All1.52.9k1.62.8k1.42.7k1.32.1k1.21.6k1.11.3k1.01.0kTranslation3201.71511.81111.91050.18350.19210.1713
- Rimsenal: Murder diversifiedby 삼치구이/CeroForGrill*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. Don't you think the number of ways to kill each other is too limited? I mean, grab a charge rifle is our best bet to use when we kill someone. Oh, don't get me...630.0k downloadsupdated 20 d ago
- More Trade Shipsby PinoChemicaliIncreases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods.628.3k downloadsupdated 6 y ago
- Replace Stuff - Continuedby Meme GoddessPlace buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. It looks like Uuugggg was mostly done updating thi...626.6k downloadsupdated 21 h ago
- Beautiful Outdoorsby MeltupEnchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5 beauty; - grass and most bush plants hav...624.4k downloadsupdated 17 mo ago
- [KV] Show Hair With Hats or Hide All Hatsby Akiame01.5 version: Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be removed without breaking saves How the mod works This mod only tells the game when hat/hair will be drawn....623.1k downloadsupdated 5 y ago
- Architect Iconsby marcin212Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to include icons. Source: Issue: Mod version: 1...616.7k downloadsupdated 6 d ago
- Quality Colorsby legodude17Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the color to your hearts desire! Also features t...614.3k downloadsupdated 4 y ago
- Harvest Organs Post Mortem Continuedby SmuffleHarvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: After you have researched basic autopsy, yo...613.2k downloadsupdated 16 mo ago
- Pharmacistby FluffyNot all injuries are equal; pharmacist prescribes the right medicine for the job. Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error message upon loading the save again for the first time. The error message is mostly harmless. Pha...609.5k downloadsupdated 5 y ago
- [OLD VERSION] A Dog Said... Animal Prostheticsby witchyspoonNEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND WITH A NEW MOD AUTHOR. THIS MOD WILL STAY UP TO NOT BREAK PEOPLES GAMES AND TO FASCILITATE MOVING OVER AS...609.4k downloadsupdated 3 y ago
- FSharp.Coreby alattaFSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub608.7k downloadsupdated 16 mo ago
- Compact Hediffsby PeteTimesSixAlters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for various severities of bleeding - Sorting hedi...605.3k downloadsupdated 7 mo ago
- Better Pawn Controlby HenryA RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> If you like my mod and feel like contributing, just buy me a coffee :-) v2.8....601.5k downloadsupdated 15 mo ago
- [1.3] Vanilla Animals Expanded — Temperate Forestby Oskar PotockiFrom 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After all the other animal mods have been finished, it is time to introduce the one final animal mod to Vanilla Expanded mod series. Vanilla Animals Expanded - Temperate Forest mod adds a small number of...601.1k downloadsupdated 5 y ago
- A RimWorld of Magicby TorannSupports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offensive caster, utility, etc) and each class...600.2k downloadsupdated 10 mo ago
- Giddy-up! Battle Mountsby rooloGiddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the series that I hope to release in the future...597.5k downloadsupdated 4 y ago
- Mortar Accuracyby Hob TookQ: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settings menu. Features: Lead moving targets! W...596.5k downloadsupdated 20 d ago
- [KV] Trading Spotby Akiame01.5 Version: A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save. This is compatible with Hospitality mo...595.6k downloadsupdated 5 y ago
- Show Draftees Weaponby TarghettiThis mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it will stay up for anyone playing 1.3 or olde...595.0k downloadsupdated 5 y ago
- Gunplayby AUTOMATICABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon movement animation for pawns missing their t...594.0k downloadsupdated 17 mo ago
- RimSavesby aRandomKiwiSave menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,... now simply organize your saves into folders with RimSaves. Saves previews (map screenshot + meta data (s...580.1k downloadsupdated 15 mo ago
- Enable Oversized Weaponsby Carny SenpaiWe did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets. This is harmless...579.5k downloadsupdated 10 mo ago
- Map Designerby ZylleonMore options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain shape, smoothing the mountains will smooth them in place, increasing soi...578.6k downloadsupdated 14 d ago
- Tech Advancingby GHXXThis mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for techs that are below your techlevel All tho...575.0k downloadsupdated 15 mo ago
- Dubs Break Modby DubwiseDubs Break Mod Serious mental breaks need a seriously bad thought. Works with saves, add or remove it whenever you like. A micro mod. I don't like the way that a pawn can go on a murder spree just because they slept without a table in the cold while in pain from a gnat bite in the dark wearing a...570.8k downloadsupdated 19 d ago
- What's That Modby EpicguruDo you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the size, color, position etc. of the mod la...570.6k downloadsupdated 16 mo ago
- Real Ruinsby MR. TETEREW"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld player! Server support This mod requires a...568.3k downloadsupdated 4 d ago
- Follow Meby FluffyGives the camera tracking capabilities. Press the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them (including furniture and plants - but they tend to not move much). Alternatively, you can...567.5k downloadsupdated 4 y ago
- Pawn Target Fixby JellypoweredY'all do what you want with these, I'm giving up modding for reals this time. Source for most of these are on github, if not, decompile them, idc. It's been fun fam! Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy co...566.3k downloadsupdated 9 mo ago
- Show Me Your Handsby MliePawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still use the old hand-definitions if they exist. There is also mod-settings wh...565.3k downloadsupdated 24 d ago
- RimCitiesby CeilingYodaOverview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-controlled cities provide even more of a chal...562.9k downloadsupdated 3 mo ago
- Relations Tabby FluffyReplaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. In games with many faction mods or a lot of colonists, the dynamic displays may 'explode'. There's three things you can do to mitigate this pr...559.0k downloadsupdated 3 y ago
- Android tiersby AtlasDEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers This mod does work with old saves but will not spawn the new android fact...549.7k downloadsupdated 5 y ago
- [LTO] Colony Groupsby BICKLEY-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - That's all. There a...549.6k downloadsupdated 15 mo ago
- SRTS Expandedby NECEROSShort Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you bring it back home you choose where to la...544.0k downloadsupdated 5 y ago
- Stabilize - v1.5 maxby LinkolasThis mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: Thanks for the support, it's been an honor to be of use that long! o7 Lets you tend to downed pawns rig...543.9k downloadsupdated 3 y ago
- Expanded Prosthetics and Organ Engineering - Forkedby VictoriqueOriginally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides itself with near-impeccable item balance with intricate relations betwee...540.8k downloadsupdated 17 d ago
- Range Finderby BrrainzRange Finder makes weapon range easy to see. Select one or more colonists or turrets, press the hotkey, and their range appears on the map. Press it quickly twice to keep the range visible until you toggle it off again. It is useful for firing lines, turret placement, hunting positions, and any m...540.3k downloadsupdated 15 mo ago
- Dub's Paint Shopby DubwiseDub's Paint Shop By Dubwise A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready. Can be added to saves. The paint tool sits in any architect menu next to the cancel and deconstruct buttons, or open it with a keybind or the main button...536.8k downloadsupdated 19 d ago
- Giddy-up! Ride and Rollby rooloGiddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Why don't you just take Doogy the warg and...533.7k downloadsupdated 4 y ago
- Camping Tentby AOBAFor some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. note: There status of the tent value has change but the description in workshop still the old one. pls check below for the latest value. FAQ: 1.What does tent do? Tent are bed, but one t...532.2k downloadsupdated 19 d ago
- Fortifications - Neolithicby AOBAIt has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Changelog : =====2/10 update===== Fixed English description by Bullet Magnet =====2/8 update===== Added...530.6k downloadsupdated 19 d ago
- Rimsenal - Augmented Vanilla Packby 삼치구이/CeroForGrill"Hey there~ It’s Viviana! Thanks for tuning in to my rimworld survival stream again today! Can you believe it’s already been a year? That’s crazy! Honestly, I thought I was gonna die any second back then. But somehow, I’ve made it this far — pretty amazing, right? Anyway, how about we talk about...524.2k downloadsupdated 5 d ago
- While You're Up (with add-on for PUAH)by codeoptimistOpportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi "But my pawns are walking farther!" Yes. A slightly longer journey now to avoid a much longer journey next time. Features Pick Up And Haul Modified t...517.4k downloadsupdated 17 mo ago
- Enhanced Development-Embrasuresby JaxxaVersion: 5.0.0 Links to all my mods including non steam versions available at: Adds embrasures for that can be shot through, while blocking passage, giving your colonists an advantage in combat. Enemies will still be able to fire back but your troops will be in cover similar to sandbags and can’t...516.4k downloadsupdated 10 mo ago
- More Faction Interaction (Continued)by MlieUpdate of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please report if any mod is not compatible. - Added german translation, thanks Erdnussbrot! - Added Czech translation, thanks FubarXS! - Increased...514.8k downloadsupdated 2 mo ago
- Ugh You Got Meby RemingtonRyderPawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved have a chance to stop social fighting if...514.3k downloadsupdated 5 d ago
- [SR]Factional Warby ShadowrabbitVERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Polish (Polski), German (Deutsch), SpanishLatin (Español(Latinoamérica)), PortugueseBrazilian (Portu...511.7k downloadsupdated 4 y ago
1.6k 1.2 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

