RimWorld mods
RimWorld mod mods
Everything filed under mod by its own author, ordered by how much it is used.
3,676 mod mods, most downloaded first · newest update 1 Nov 2026
All1.52.9k1.62.8k1.42.7k1.32.1k1.21.6k1.11.3k1.01.0kTranslation3201.71511.81111.91050.18350.19210.1713
- Autocleanerby AUTOMATICABOUT Adds Autocleaner, an autonomous robotic vacuum cleaner to the game. The robot will clean home area (or whatever else area you assign in the Schedule tab) without human intervention, and can charge from anywhere near a power grid. If damaged, stops cleaning until repaired, which requires com...239.7k downloadsupdated 17 mo ago
- Damage Indicatorsby 76561198351188203A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New colony: Nope (This mod can even be taken off existing saves. Because maximum compat = win) Mod conflicts...239.6k downloadsupdated 8 y ago
- [LTS]Furnishingby LimeTreeSnakeDo you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast all that organ harvesting with some nice and pretty furniture? well, we have you covered, from walls to doors, from lights to dining tables, we have so much furniture,...238.2k downloadsupdated 17 mo ago
- [RH2] Rimdeed® - Pawn Recruitmentby Chicken PluckerWhat is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their team! In summary: A mod where you can hire pawns How do jobseekers work?...237.9k downloadsupdated 15 mo ago
- Map Mode Frameworkby カタストロフCurrent Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod contains 9 map modes...237.6k downloadsupdated 15 mo ago
- Color Coded Mood Barby PorqueNoLosDosColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicates the minor mental break threshold, and l...237.2k downloadsupdated 5 y ago
- Miho, the celestial foxby 76561199137721109Wow! Fluffy Foxes! Miho, the celestial fox Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something. They have a trait that can adore the entire human species, for some reason. Yes, They love you. Their bodies have a elegans organ whose...236.7k downloadsupdated 6 mo ago
- Fortification Industrial - Frontierby AOBAyes another fortification mod is out, with new mechanic added. And as usual, Combat Extended is fully supported, so don't ask me again. if you have any issue using the mod please report in Any support is helpful for my mod development, and also help my life :3 Oh, and don't forget to subscribe my...236.6k downloadsupdated 11 mo ago
- Gloomy Hair mk2by Gloomylynxadd new hair This mod is optimized for Gloomy face mk2 -update 2019-09-25 : fix texture 2019-09-27 : add male hair 2020-02-25 : update for rimworld 1.1235.9k downloadsupdated 5 y ago
- Ambient Rimby 76561199228787303The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Cus...235.7k downloadsupdated 4 mo ago
- Trading Controlby TadWhat it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a simple trade mark...235.3k downloadsupdated 4 mo ago
- Room Foodby UuuggggPrefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there is better elsewhere. The assumption is th...234.8k downloadsupdated 3 y ago
- Tabletop Trove - Additional Joy Objects and Decorby EvianUpdated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available through trading. Every object can be colore...234.4k downloadsupdated 4 y ago
- Elite Bionics Frameworkby Vectorial1024A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recommended to help with detecting bugs HugsLi...233.9k downloadsupdated 11 d ago
- [SR]Raid Extensionby ShadowrabbitRaid Extension ID:2554928098 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: Support Languages: Chinese(简体中文), English, ChineseTraditional (繁體中文), French (Français), Russian (Русский), PortugueseBrazilian (Português Brasileiro), Japanese (日本語), Korean (한국어), German (Deutsch) There is a...233.8k downloadsupdated 4 y ago
- Stackable Chunks [1.4+]by zhrocks11Gameplay Change Mod - Updated to 1.4 - 10/27/22 - Updated to 1.3 A small, simple mod that makes Stone and Slag chunks stackable. Includes the ability to set a custom stack values through mod options between 1-400. _________________________________________________________ Compatibility - Requires...232.9k downloadsupdated 4 y ago
- Hard Times: Hair and Beardsby Botch_JobAdds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes.232.3k downloadsupdated 16 mo ago
- Simple Utilities: Fridgeby OwlchemistA small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is built to be feature rich, and SU: Fridge i...231.6k downloadsupdated 4 y ago
- [sd] advanced powergenerationby sulusdacornot doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power went? - a simple try to add some "late game...231.5k downloadsupdated 8 y ago
- Van's Retexture : Melee Weaponsby Sir VanYou are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touch of medieval to it. Enjoy! If you use vanilla textures expanded, put that mod below for it to be applied...231.4k downloadsupdated 3 y ago
- Harvest Everything![Adopted]by OglissLets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implants with the "Harvest Everything" surgery o...231.3k downloadsupdated 14 mo ago
- Simple Utilities: Wallby OwlchemistThis mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent so that they lay over existing walls. Wall...230.0k downloadsupdated 4 y ago
- Medieval Overhaul: Adaptive Storageby (◣_◢)*) Combination of Medieval Overhaul & Adaptive Storage Framework *) Original Medieval Overhaul storage buildings remain in the game -) New storage buildings are located in the architect menu MOxASF Storage *) Newly created storage buildings that replicate the functionality of the original MO stor...230.0k downloadsupdated 8 d ago
- RimTraits - Vanilla Trait Colorsby MapleSierrapMod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Traits Expanded Vanilla Fishing Expanded Medie...229.9k downloadsupdated 16 d ago
- Aerocraft Frameworkby 76561198836578913This Mod provides an aerocraft and its framework that primarily performs flight operations within a map (the majority of its functions can be achieved through Comp in Xml) Regarding the use of the framework: I have a rar compressed file called "Example" in the Defs folder, which contains all the...229.8k downloadsupdated 20 mo ago
- Meals On Wheelsby UuuggggColonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But not "Food from that hoarder Jim who's ho...229.7k downloadsupdated 3 y ago
- Startup impactby AUTOMATICABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as possible; but this mod should be below Ha...229.7k downloadsupdated 5 y ago
- Toggleable Readoutsby OwlchemistKnow that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resource reader has been swapped out for an op...229.6k downloadsupdated 4 y ago
- Extra Explosion Effectsby KeshashI'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockwaves (only for big explosions), bright bl...229.4k downloadsupdated 16 mo ago
- The Dead Man's Switch - AncientCorpsby AOBAA main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years. Now, the underground military facilities built for total war are operating once again. Ancient automatroid war machines are gathering on the surface. However, we still don't know who their...229.0k downloadsupdated 9 d ago
- What's Missing? [1.1 - 1.4]by RevolusPlease use Neanderthal's updated version: ------------------------ Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells...229.0k downloadsupdated 4 y ago
- Medieval Fantasy Themed Quest Rewardsby Botch_JobThis mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using it alongside my other mod Medieval Fantasy Themed Rare Resources to incr...229.0k downloadsupdated 16 mo ago
- Rimsenal Style Pack - Techistby 삼치구이/CeroForGrill"Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive the message from the ascended mind!" "Look enlightened ones. This is the first message from the machin...228.7k downloadsupdated 20 d ago
- [FSF] Vanilla Bionics Expansionby FrozenSnowFoxDescription This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech changes the body parts efficiency and nothi...228.2k downloadsupdated 12 d ago
- Metal Don't Burn (UNOFFICIAL 1.6 PATCH)by 76561198341521695Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:228.0k downloadsupdated 17 mo ago
- Prisoners Should Fear Turretsby MlieEscaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror to slaves to keep suppression levels. Should work with all turrets unles...227.6k downloadsupdated 11 d ago
- Big and Small - Genes & Moreby RedMattisThis core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP", please send your feedback and I'll loo...227.5k downloadsupdated 20 d ago
- Facial Stuff 1.1by KillfaceFS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status I've asked Mlie to use his Show Me You Ha...227.5k downloadsupdated 7 y ago
- Set Owner for Prisoner Bedsby AUTOMATICAdds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3227.5k downloadsupdated 17 mo ago
- The Dead Man's Switch - Syntheticby AOBAThe Synthetics Colonial fleets sometimes sell technology they don't use. Although they have their explanation, no one feels that they are refusing to use a mature and complete set of technology products just to save costs. At the same time, they don't hesitate to promote them to every potential b...227.3k downloadsupdated 7 d ago
- Social Experience from Tradeby KrelinosOverview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after settling a deal worth 10000+ silver, this mo...227.1k downloadsupdated 16 mo ago
- Keep Convertingby LinnunYou know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! With this mod you can set a target for yo...226.7k downloadsupdated 5 d ago
- Roo's HD Hairstylesby RooboidThis hair mod adds a whopping 50+ hairstyles to spice up your Rimworld colonies! I was requested to make a more general hair mod- as opposed to my typical themed ones- but I wanted to give it a bit of added pizzaz! This plan-for-added-pizzaz lead to this hair mod being HD. The hair textures have...226.4k downloadsupdated 3 y ago
- Perspective: Treesby OwlchemistA micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to spot items/chunks/pawns even in densely woo...225.8k downloadsupdated 4 y ago
- Fortification Industrial -Nuclear Dawnby AOBANow with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.225.7k downloadsupdated 16 mo ago
- Prisoners Dont Have Keysby MlieI found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-doors during a prison break but not other doors. This is to simulate that the...225.7k downloadsupdated 11 d ago
- More Furniture [1.0]by Anonemous2More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms with. Community 1.1 version Here, by wofl. Check it out and thank them! Contains Several End Tables New Lights A New Dresser More Chairs A modu...225.6k downloadsupdated 8 y ago
- Cherry Pickerby ajperson1927If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to them are cut so they do not show up anywher...225.3k downloadsupdated 16 mo ago
3.7k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

