mod
Dynamic economy (Continued)
Update of saloids mod tldr: Adds local prices, brain mining and adaptive traders. Trade caravan changes Prices will change depending on your purchases and sales. Sold all those sculptures for like 3k silver? Next time trader will pay less for them. Bought 5 stacks of steel? Rumors about settlemen...
- Latest version
- no release indexed
- Downloads
- 5.1k
- Rating
- 288
- Updated
- 1 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Dynamic economy (Continued)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Dynamic economy (Continued) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which RimWorld versions does Dynamic economy (Continued) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.