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[KIR]Extra Mechanoid Units and Equipment

NOW ALSO SUPPORTS FOR 1.2!! Sooo you fought Centipedes, Scythers, Lancers and Pikemen. But you felt like it's not enough variety or is just boring to have the same mechs over and over? What if you wanted the a mech with a ranged weapon with deadly melee or give the lancers and pikemen a automatic...

Latest version
no release indexed
Downloads
3.4k
Rating
180
Updated
4 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install [KIR]Extra Mechanoid Units and Equipment?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download [KIR]Extra Mechanoid Units and Equipment safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which RimWorld versions does [KIR]Extra Mechanoid Units and Equipment work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.