mod
(Redundant) Slower World Tick Rate
A slap-dash butchering of Arky's wonderful Slower Pawn Tick Rate. This time, for worldobjects! Works the same way, by patching the update interval of the TickInterval(x) method. I made this to fix my own terrible, terrible lag; it might have been because of a bug or one of several mods I got rid...
- Latest version
- no release indexed
- Downloads
- 13.7k
- Rating
- 299
- Updated
- 14 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install (Redundant) Slower World Tick Rate?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download (Redundant) Slower World Tick Rate safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which RimWorld versions does (Redundant) Slower World Tick Rate work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.