mod
Save Our Ship 2 - Extensions (1.5 Update in Progress, will be a new module!)
(1.4 update to come sooooon) I will be needing some testers once I'm done redoing everything to also rebalance all the weaponry added. If you have any questions or ideas, or want to help (Or just wanna hang out) with the re-work you can join the discord. Click me ;3 * Coding by Buttersky11 * XML,...
- Latest version
- no release indexed
- Downloads
- 25.7k
- Rating
- 883
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Save Our Ship 2 - Extensions (1.5 Update in Progress, will be a new module!)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Save Our Ship 2 - Extensions (1.5 Update in Progress, will be a new module!) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which RimWorld versions does Save Our Ship 2 - Extensions (1.5 Update in Progress, will be a new module!) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.