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Specialists Can Work!

by aw shucks, ducks!

A simple XML patch that makes it so specialists are no longer of incapable of anything due to their role. This affects all vanilla specialists roles. I honestly don't even understand why specialists are incapable of work. I thought Tynan learned from Royalty that making pawns incapable of everyth...

Latest version
no release indexed
Downloads
51.7k
Rating
1.2k
Filed under
1.3, 1.4
Updated
4 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Specialists Can Work!?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Specialists Can Work! safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which RimWorld versions does Specialists Can Work! work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.

Last checked 11 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 44 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.