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Xenohumans - Gen-spliced Xenos on the Rim

by Albion

This mod adds 4 new Xenohuman races to your game. They can randomly appear as your starting colonists or later during the game as members of the vanilla factions. This mod is CE compatible! Savegame compatible! You can add this mod to an existing savegame. Needs the Alien Races framework to funct...

Latest version
no release indexed
Downloads
86.2k
Rating
2.9k
Filed under
1.0, 1.1
Updated
14 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Xenohumans - Gen-spliced Xenos on the Rim?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and RimWorld all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Xenohumans - Gen-spliced Xenos on the Rim safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which RimWorld versions does Xenohumans - Gen-spliced Xenos on the Rim work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern RimWorld.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 51 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.