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Rooftops & Alleys: The Parkour Game
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  • Simulator
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Game

Rooftops & Alleys: The Parkour Game

Rooftops & Alleys is more than just a game about Parkour & Freerunning. It’s the adrenaline rush of landing an impossible trick combo, defying gravity, and feeling like you’re flying… until you crash face-first into a dark alley 30 meters below. In solo or with your friends, explore in total freedom massive-parkour-ready maps. Reach every corner of your playground to uncover hidden spots — time trials, trick challenges, and more! In multiplayer, dive into game modes like TAG, Capture the Flag, Trick Battles, or simply freeroam with your friends!

About Rooftops & Alleys: The Parkour Game

Released
June 2025
Developer
MLMEDIA
Publishers
Shine Group, Radical Theory
Engine
Unreal Engine 5
Platforms
Xbox Series X|S · PC (Microsoft Windows) · PlayStation 5 · Nintendo Switch

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

Mods indexed
130
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

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Why Rooftops & Alleys: The Parkour Game mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Rooftops & Alleys: The Parkour Game mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.