mod
Buildings and Targets for Missions
by Autiepup
This mod has been inspired by the lack of generic buildings and target structures in the game. Currently included- Oil Derrick in green and yellowish colours Oil Refinery Foward operating Base in Green woodland and Sandy desert style Generic Two firing slit bunker Iraqi Gulf War Inspired ammo Bun...
- Latest version
- no release indexed
- Downloads
- 6.0k
- Rating
- 129
- Filed under
- Building, Custom Model
- Updated
- 21 d ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Buildings and Targets for Missions?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sea Power : Naval Combat in the Missile Age all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Buildings and Targets for Missions safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sea Power : Naval Combat in the Missile Age versions does Buildings and Targets for Missions work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sea Power : Naval Combat in the Missile Age.