mod
Second Contact
A direct sequel to the game's Prime Chance mission. Escort two merchants back through the Straights of Hormuz facing down a nest of Silkworm sites and other potential hazards. The Seasprite ASM mod is not required, but highly recommend as this mission was designed with it in mind! Known issues: T...
- Latest version
- no release indexed
- Downloads
- 1.8k
- Rating
- 23
- Updated
- 22 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Second Contact?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sea Power : Naval Combat in the Missile Age all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Second Contact safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sea Power : Naval Combat in the Missile Age versions does Second Contact work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sea Power : Naval Combat in the Missile Age.