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Custom Weapons Management

by NSKuber

DESCRIPTION In Fusion, modders are able to create their own weapons without replacing existing ones. There is a small issue though, if you want to actually use added weapons, you need to have a map which contains this weapon and ammo for it, because already existing maps will have same weapons pl...

Latest version
no release indexed
Downloads
23.5k
Rating
1.0k
Filed under
Weapons, Additions
Updated
4 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Custom Weapons Management?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Serious Sam Fusion 2017 (beta) all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Custom Weapons Management safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Serious Sam Fusion 2017 (beta) versions does Custom Weapons Management work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Serious Sam Fusion 2017 (beta).

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 42 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.