mod
Custom Weapons Management
by NSKuber
DESCRIPTION In Fusion, modders are able to create their own weapons without replacing existing ones. There is a small issue though, if you want to actually use added weapons, you need to have a map which contains this weapon and ammo for it, because already existing maps will have same weapons pl...
- Latest version
- no release indexed
- Downloads
- 23.5k
- Rating
- 1.0k
- Filed under
- Weapons, Additions
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Custom Weapons Management?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Serious Sam Fusion 2017 (beta) all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Custom Weapons Management safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Serious Sam Fusion 2017 (beta) versions does Custom Weapons Management work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Serious Sam Fusion 2017 (beta).