Game
Shin Megami Tensei: III Nocturne HD
Versions, mod loaders and mod compatibility for Shin Megami Tensei: III Nocturne HD.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods89A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- resource packs6A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods indexed
- 95
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- Quality of DeathResources
- HD modelsResources / Models
- Demon replacementResources / Models
- Nocturne InsaniaxResources
- FMV Cutscenes RemasteredResources / Movies
- Show Skill ChangesResources
- Display future skillsResources
- True HD CutscenesResources / Movies
- Better New Game PlusResources
- Everyone gets EXP (+ buffed Watchful)Resources
- Yellow Eyes for Demi-FiendSkins
- Controller UI OverhaulGUIs
- Display buffsResources
- Skip Amala minigameResources
- Demifiend Model ConsolidatorResources / Demi Fiend
- Original PS2 FontGUIs / Fonts
- Fixed Javelin Rain & Xeros BeatResources
- Red Damage Numbers VS Low Health EnemiesResources
- Heal everyoneResources
- Modern Press TurnsResources
- Fixed FocusResources
- Nahobino as Demi-FiendResources / Demi Fiend
- Wolf Link over MCSkins
- Buy GeisResources
Browse all 89 Shin Megami Tensei: III Nocturne HD mods Sortable by downloads, rating and date.
Why Shin Megami Tensei: III Nocturne HD mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Shin Megami Tensei: III Nocturne HD mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.