mod
+2 Trade Routes From Pioneering Tech - Trade Depot v2
by Marauder
Simple mod. The tech that unlocks trade routes, Pioneering allows the building called Trade Depot. I have used this mod to edit that building to allow double the amount of trade routes 2 now equals 4. Because this will offer additional income, I have tried to balance it somewhat by increasing int...
- Latest version
- no release indexed
- Downloads
- 1.2k
- Rating
- 25
- Filed under
- Buildings, Other
- Updated
- 12 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install +2 Trade Routes From Pioneering Tech - Trade Depot v2?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization®: Beyond Earth™ all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download +2 Trade Routes From Pioneering Tech - Trade Depot v2 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization®: Beyond Earth™ versions does +2 Trade Routes From Pioneering Tech - Trade Depot v2 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization®: Beyond Earth™.