mod
300 Hit Points
Unit base hit points modified to 300, Corps to 400, and Armies to 500. Damage scaling based on combat strength difference adjusted to 0.02. More durable units enable richer tactical variations in battles. Referenced code from 猭音
- Latest version
- no release indexed
- Downloads
- 291
- Rating
- 40
- Updated
- 6 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install 300 Hit Points?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 300 Hit Points safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does 300 Hit Points work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.