mod
AM's Conquering Glory (new units)
Adds up to 22 "new" Units by allowing you to steal / hire Civ unique units as mercenaries. Every time you conquer a civs original capital, OR eliminate a civ from the game, you gain access to their unique unit (with the proper tech / buildings in your cities). Works with either Base Game, RF, or...
- Latest version
- no release indexed
- Downloads
- 640
- Rating
- 66
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install AM's Conquering Glory (new units)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download AM's Conquering Glory (new units) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does AM's Conquering Glory (new units) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.