Menu

mod

[Arknights]: Myrtle and Sussurro

by 76561199485394548

Once again, I've made another Arknights mod! If you like it, please give it a like, I beg you, meow~ This time, I've added Myrtle's unit model, though the animations are a bit lacking. It would be great if some expert could help me make them, meow~ If you find any bugs or have suggestions for imp...

Latest version
no release indexed
Downloads
5.9k
Rating
175
Filed under
Skins, Gameplay
Updated
16 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install [Arknights]: Myrtle and Sussurro?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download [Arknights]: Myrtle and Sussurro safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization VI versions does [Arknights]: Myrtle and Sussurro work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 40 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.