mod
AutoUpgradeUnit (Auto Unit Upgrade)
At turn start, automatically upgrades all eligible combat units to their next unit type (e.g. Warrior to Swordsman, Archer to Crossbowman), requiring gold and the relevant tech. Based on the vanilla UnitCommandTypes.UPGRADE mechanic. Note: different from AutoPromote (auto promotion on full XP).
- Latest version
- no release indexed
- Downloads
- 87
- Rating
- 7
- Updated
- 2 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install AutoUpgradeUnit (Auto Unit Upgrade)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download AutoUpgradeUnit (Auto Unit Upgrade) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does AutoUpgradeUnit (Auto Unit Upgrade) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.