mod
City State Unique Units
by totalslacker
City states receive unique units and improvements from civilizations. Compatible with base game, all expansions and DLC. Akkad: Ziggurat and War-Cart Antioch: Hypaspist and Hetairoi (Macedon DLC), Bireme (Phoenicia) Auckland: Digger (Australia DLC), Toa and Pa (Gathering Storm) Babylon: Ziggurat...
- Latest version
- no release indexed
- Downloads
- 7.6k
- Rating
- 349
- Filed under
- Gameplay, Base Game
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install City State Unique Units?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download City State Unique Units safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does City State Unique Units work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.