mod
征服城邦获得宗主加成 | Conquered City-State Bonus
征服城邦获得宗主加成 攻占一个城邦的原始首都后,征服者永久获得该城邦的宗主国(Suzerain)加成,不需要派遣使者。 需求 《文明VI》及“迭起兴衰 / Rise and Fall”或“风云变幻 / Gathering Storm”。 主要内容 主要文明攻下城邦的原始首都时,自动获得该城邦的宗主国加成,永久生效,存读档后保留。 自动读取游戏数据库,兼容原版、DLC 以及其他模组新增的城邦。 攻占时弹出通知,告知获得了哪个城邦的加成。 默认 AI 同样适用;同一城邦先后被多个文明攻占时,每个征服者都能获得。 可调设置 在 Scripts/ConquerCityStateBonus.lua...
- Latest version
- no release indexed
- Downloads
- 117
- Rating
- 23
- Updated
- 18 d ago
- Available on
- Steam Workshop
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Frequently asked
How do I install 征服城邦获得宗主加成 | Conquered City-State Bonus?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 征服城邦获得宗主加成 | Conquered City-State Bonus safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does 征服城邦获得宗主加成 | Conquered City-State Bonus work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.