mod
自定义开局单位数量 / Custom Starting Unit Counts
自定义开局单位数量 / Custom Starting Unit Counts 中文: 本模组允许你在高级设置中自定义开局额外获得的单位数量,并可选择作用对象。战斗和侦察类额外单位会根据所选开局时代自动升级为当前时代可用的最高级单位。 默认配置:仅人类玩家、1 个开拓者、3 个近战单位、1 个侦察兵、1 个建造者。 English: This mod lets you customize bonus starting units in the Advanced Setup menu and choose the recipient players. Combat and recon bo...
- Latest version
- no release indexed
- Downloads
- 13.8k
- Rating
- 517
- Filed under
- Gameplay, UI
- Updated
- 4 mo ago
- Available on
- Steam Workshop
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Frequently asked
How do I install 自定义开局单位数量 / Custom Starting Unit Counts?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 自定义开局单位数量 / Custom Starting Unit Counts safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does 自定义开局单位数量 / Custom Starting Unit Counts work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.