mod
End Game Civic
TO BE CLEAR, this does not add anything to score victories! The whole idea is to let you choose a civic that doesn't need repeating every few turns, late in the game. If you need to change policies all of a sudden, you can switch to one of the repeatable civics. That way you're not spending a ton...
- Latest version
- no release indexed
- Downloads
- 2.8k
- Rating
- 71
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install End Game Civic?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download End Game Civic safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does End Game Civic work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.