mod
II - Constant Cost [GS]
Removes the cost scaling of civilian, settler, tourism, and religious units, in addition to removing cost scaling for districts. This mod also nerfs wide builds by making it so if you have many cities with small populations, you have a small negative penalty to science. This only kicks in when yo...
- Latest version
- no release indexed
- Downloads
- 558
- Rating
- 27
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install II - Constant Cost [GS]?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download II - Constant Cost [GS] safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does II - Constant Cost [GS] work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.