mod
孙子为圣人的【兵家】
by 墨影斋主人
这个mod是【兵家文明】,是我新制作的【百家争鸣】中的一个mod,图片皆来源于互联网。 特别感谢Hemmelfort和群里小伙伴们的帮助。文明6mod制作交流群711403691 这个mod将为添加一个新文明【兵家】和一个领袖【孙子】。支持中文。 文明:兵家 能力:为将之道 【仁】攻占城市不会造成人口消灭 【信】有驻军的城市+2宜居度 【智】所有单位晋升-50%资源 【勇】所有近战单位、远程单位、重骑兵单位+7攻击力 【严】所有单位经验+25% 领袖:孙子 能力:兵圣 每回合获得3大将军点数,生产近战单位、远程单位、抗骑兵单位+30%生产力,军事单位回合结束后可以恢复生命值。但所有城市-...
- Latest version
- no release indexed
- Downloads
- 5.7k
- Rating
- 234
- Filed under
- Civilizations, Leaders
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install 孙子为圣人的【兵家】?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 孙子为圣人的【兵家】 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does 孙子为圣人的【兵家】 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.