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总督:虫惑之园

新建区域或奇观时,若所在地块没有资源则随机生成一种奢侈或战略资源。 开局的棒子替换成建造者,方便改农场触发尤里卡。 在城市内击败野蛮人丧尸会获得1人口,击败野蛮人侦察兵获得1建造者,野外击败野蛮人丧尸会生成一个部落村庄。 移植了丧尸模式专属的防御设施——陷阱和路障,并新增几位总督进一步强化其功能。总督详细效果如下。总督效果中落穴指陷阱、路障或堡垒。 アロメルスの蟲惑魔: - 陷阱上的陆地单位进攻时使目标附加1回合延迟伤害;路障使目标移动力上限降至2。 - 远程单位单位因战斗死亡时,对周围所有目标附加一次陷阱效果;近战单位则是路障效果。 - 被延迟伤害击杀的单位有概率复活成为我方单位。 -...

Latest version
no release indexed
Downloads
1.7k
Rating
130
Updated
3 mo ago
Available on
Steam Workshop

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Frequently asked

How do I install 总督:虫惑之园?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 总督:虫惑之园 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization VI versions does 总督:虫惑之园 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.