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鬼斧神工:终极盘古

模组介绍 包含一张重制地图(鬼斧神工:终极盘古) 地图灵感 在过去,从原版、到bbg再到CCB,乃至魔女地图,地图的生成脚本总在做一件事:如何使地图生成看起来更像地球。这样的生成方案使各玩家的地差变大,体验更差。在《鬼斧神工》中,我们从头开始,抛弃了过往地图生成中的所有代码,参考其他游戏中的地图生成机制,采用“区块”的生成方案。具体来说,以27个单元格组成的区块为基本单元生成地图。每个区块都有接近甚至相同的淡水率、山脉覆盖率、树林率、雨林率、泛滥率、资源覆盖率、村庄覆盖率。甚至于在地图上生成奇数个自然奇观时,总有一个被分配在地图的正中央。这样的生成方式使得对于所有玩家来说,绝对的地差被消...

Latest version
no release indexed
Downloads
1.0k
Rating
53
Updated
4 mo ago
Available on
Steam Workshop

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Frequently asked

How do I install 鬼斧神工:终极盘古?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 鬼斧神工:终极盘古 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization VI versions does 鬼斧神工:终极盘古 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.