mod
Marlborough Sounds
Using a satellite image to construct, this map script uses parameters from the generation settings to create an internally randomised representation of the Marlborough Sounds. The Marlborough Sounds are an extensive network of sea-drowned valleys at the northern end of the South Island of New Zea...
- Latest version
- no release indexed
- Downloads
- 331
- Rating
- 16
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Marlborough Sounds?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Marlborough Sounds safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Marlborough Sounds work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.