mod
Mitchs Quickstart Mod (MiQS)
Start with more settlers, builders and scouts. You can choose the number at the beginning of your game in the configuration screen. You can choose up to 5 settlers, 2 builders and 2 scouts. The purpose of this mod ist to speed up the game in the early phase. (I always thought it is strange that w...
- Latest version
- no release indexed
- Downloads
- 8.1k
- Rating
- 297
- Filed under
- Gameplay, Mod
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Mitchs Quickstart Mod (MiQS)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Mitchs Quickstart Mod (MiQS) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Mitchs Quickstart Mod (MiQS) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.