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Mod-Mod: JFD's Unique Units

Adjusted the stats for the *all* unique units in JFD's Civilizations and Leaders mods to align with the 2021 update for the base game. Also increased the information in the units description text. Further, the parameters for all units were reviewed. Especially, replacement units for Infantry and...

Latest version
no release indexed
Downloads
147
Rating
28
Updated
2 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

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Frequently asked

How do I install Mod-Mod: JFD's Unique Units?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Mod-Mod: JFD's Unique Units safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization VI versions does Mod-Mod: JFD's Unique Units work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.

Last checked 14 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.