mod
No Resource Maintenance Cost for Inactive Units -- Tactical Extension
by Zugaikotsu
This is an extension to No Resource Maintenance Cost for Inactive Units which updates the logic quite heavily and allows for easier customization of these settings. This mod does nothing by itself, and requires that mod to run properly. The default logic is as follows, and still must be when the...
- Latest version
- no release indexed
- Downloads
- 4.2k
- Rating
- 233
- Filed under
- Gameplay, Mod
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install No Resource Maintenance Cost for Inactive Units -- Tactical Extension?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download No Resource Maintenance Cost for Inactive Units -- Tactical Extension safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does No Resource Maintenance Cost for Inactive Units -- Tactical Extension work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.