mod
Persuade Defectors Project
by Sailor Cat
Persuade Defectors Project Enables the Persuade Defectors project for the Diplomatic Quarter, which spawns 1–3 random unique units from civilizations you've met. Will spawn units for which either you or the civilization have the required technology or civic. Will not spawn units from more than tw...
- Latest version
- no release indexed
- Downloads
- 6.9k
- Rating
- 335
- Filed under
- Gameplay, Base Game
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Persuade Defectors Project?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Persuade Defectors Project safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Persuade Defectors Project work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.