mod
Regenerate Seeds When Loading Configs (Multiplayer)
Adds a prompt when loading configs to regenerate seeds when creating a multiplayer game. If you simply load a config it will keep the seed number, ultimately generating the same initial map for the game. Regenerating the seed allow to randomize everything again. (I dropped the single player suppo...
- Latest version
- no release indexed
- Downloads
- 581
- Rating
- 28
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Regenerate Seeds When Loading Configs (Multiplayer)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Regenerate Seeds When Loading Configs (Multiplayer) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Regenerate Seeds When Loading Configs (Multiplayer) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.