mod
Removable Districts
by TC
Summary This gameplay enhancement mod allows the removal of districts through new city projects that become available upon building that district. NOTE: Credit to qqqbbb for the elegant rewrite that I encorporated into this mod. His rewrite can be found here: Why would I want this? Build a holy s...
- Latest version
- no release indexed
- Downloads
- 548.7k
- Rating
- 17.7k
- Filed under
- Gameplay, Mod
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Removable Districts?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Removable Districts safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Removable Districts work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.