mod
RwF: Buildings and Districts
by JFD
A collection of miscellaneous Building and District changes. Some changes can be toggled off/on in the included UserSettings file (marked as optional - will consider requests for others). Renames Ancient Walls, Medieval Walls, and Renaissance Walls to Walls, Castle, and Fortress, respectively. Re...
- Latest version
- no release indexed
- Downloads
- 12.4k
- Rating
- 230
- Filed under
- Gameplay, Mod
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install RwF: Buildings and Districts?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download RwF: Buildings and Districts safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does RwF: Buildings and Districts work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.