mod
Science and Science Victory Nerf
Features: -Increased tech costs from Industrial Era onwards so that they do not plateau like in vanilla: --Industrial Era +20% --Modern Era +40% --Atomic Era +60% --Information Era +80% --Future Era +100% -Space Race projects (Earth Satellite not included) are 2x as expensive, Exoplanet Expeditio...
- Latest version
- no release indexed
- Downloads
- 566
- Rating
- 42
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Science and Science Victory Nerf?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Science and Science Victory Nerf safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Science and Science Victory Nerf work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.