mod
Seafood Market: A New Building for Waterfront Districts
by sirkerry
This mod adds a building to the waterfront district called 'Seafood Market'. This building gives +3 Food (and an additional +3 Food when powered) and +3 Gold per turn to the city it is built in when complete. Also provides 1 Citizen slot and gives any Fishing Boats and Fisheries within the city's...
- Latest version
- no release indexed
- Downloads
- 17.5k
- Rating
- 474
- Filed under
- Gameplay, Buildings
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Seafood Market: A New Building for Waterfront Districts?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Seafood Market: A New Building for Waterfront Districts safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Seafood Market: A New Building for Waterfront Districts work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.