mod
Second Unique Infrastructure - minus the improvements
Removes tile improvements introduced in the 'Second Unique Infrastructure' mod. I am very big fan of the mod, however, I use other mods that add extra improvements that end up making the game feel bloated. The mod keeps the unique districts and buildings but erases the tile improvements. This doe...
- Latest version
- no release indexed
- Downloads
- 625
- Rating
- 30
- Updated
- 18 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Second Unique Infrastructure - minus the improvements?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Second Unique Infrastructure - minus the improvements safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Second Unique Infrastructure - minus the improvements work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.