mod
UltraMarathon: Longer Eras, Faster Units and Buildings and 2 New Game Speeds
This mod does two things: a) it scales costs from most aspects of the game with the purpose of making each era more meaningful, and b) it adds two new speeds: semimarathon and ultramarathon. While this mod is enabled the cost scalings will apply to all other speeds as well, although this mod is m...
- Latest version
- no release indexed
- Downloads
- 2.0k
- Rating
- 81
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install UltraMarathon: Longer Eras, Faster Units and Buildings and 2 New Game Speeds?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download UltraMarathon: Longer Eras, Faster Units and Buildings and 2 New Game Speeds safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does UltraMarathon: Longer Eras, Faster Units and Buildings and 2 New Game Speeds work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.