mod
Zombie Chill Pill Reworked
Modified version of Deadalus's mod Zombie Chill Pill. Reduces Zombie scaling from a game default .5 increase in combat power per zombie killed to a .25 increase, upped from .1 in Deadalus's mod. Also set's the zombie spawn rate back to slightly higher than normal rather than keeping it at a 10% c...
- Latest version
- no release indexed
- Downloads
- 112
- Rating
- 7
- Updated
- 2 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Zombie Chill Pill Reworked?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Zombie Chill Pill Reworked safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Zombie Chill Pill Reworked work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.