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Late game supply techs tweaks

by JasterTheThird

Late game supply techs for each factions (500 supply per tech), intended for use in friends games. 5 in total, Approved edit, originally from Retsamphis. Lowered time to research/ exotic costs significantly.

Latest version
no release indexed
Downloads
306
Rating
93
Filed under
Gameplay, compatibility-version-2
Updated
17 mo ago
Available on
mod.io

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mod.io does not publish a direct file link; get it from Late game supply techs tweaks’s own page.

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Frequently asked

How do I install Late game supply techs tweaks?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sins of a Solar Empire II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Late game supply techs tweaks safely?

From the author's own page on mod.io, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sins of a Solar Empire II versions does Late game supply techs tweaks work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sins of a Solar Empire II.

Last checked 10 d ago against mod.io. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 32 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.