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RRR Carrier Cap Addon

by EternalLegion

Addon mod limits amount of Carrier Crusiers. Manual edit needed for fleet supply scaling. Default is 15. Instructions on mod.io. {color:warning_value}Submods need to be placed above RRR in load order. Submod order does not matter.{color:/}

Latest version
1.2.6
Downloads
6.1k
Rating
731
Filed under
compatibility-version-2
Updated
3 mo ago
Available on
mod.io

Download

From RRR Carrier Cap Addon’s own host. Nothing is re-hosted here.

1.2.6release15 Jun 2026

No file recorded for this release.

Frequently asked

How do I install RRR Carrier Cap Addon?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sins of a Solar Empire II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download RRR Carrier Cap Addon safely?

From the author's own page on mod.io, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sins of a Solar Empire II versions does RRR Carrier Cap Addon work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sins of a Solar Empire II.

Last checked 9 d ago against mod.io. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 53 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.