mod
Ship's Exponential Supply Scaling Mod
This is my attempt to rebalance fleetcap for those who want to play on x5 max fleetcap. The early tech should be close to x1 to keep game balance, but the final tech should put you at ~x2. The final tech is repeatable for up to x5 total fleetcap.
- Latest version
- 1.0.0
- Downloads
- 100
- Rating
- 62
- Updated
- 1 mo ago
- Available on
- mod.io
Download
From Ship's Exponential Supply Scaling Mod’s own host. Nothing is re-hosted here.
No file recorded for this release.
Frequently asked
How do I install Ship's Exponential Supply Scaling Mod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sins of a Solar Empire II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Ship's Exponential Supply Scaling Mod safely?
From the author's own page on mod.io, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sins of a Solar Empire II versions does Ship's Exponential Supply Scaling Mod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sins of a Solar Empire II.