mod
随机生怪 (Random Monster Spawns)
将原遭遇中的敌人变成继承原血量的随机原版敌人。召唤、复活、孵化和阶段变化也会继续随机。 【开局模式】 新局开始时选择一种模式,多人游戏使用原版投票系统决定。 ・随机生怪模式:每场战斗开始时随机敌人,并获得一瓶重置药水。 ・即时变怪模式:怪物会随现实时间快速变化,不获得重置药水。 ・跳过混沌:不获得模式遗物,按原版规则继续本局游戏。 ・重置药水:把当前全部存活敌人分别在原位重新随机,保留各自当前/最大生命以及主敌/随从身份。 【特点】 ・随机怪继承原遭遇生命,避免首层直接出现完整 Boss 血量。 ・召唤物优先使用原生位置,没有专用位置时会在召唤者前方分散生成。 ・同场最多 8 只敌人;满...
- Latest version
- no release indexed
- Downloads
- 4.3k
- Rating
- 265
- Updated
- 1 mo ago
- Available on
- Steam Workshop
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Frequently asked
How do I install 随机生怪 (Random Monster Spawns)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Slay the Spire 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 随机生怪 (Random Monster Spawns) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Slay the Spire 2 versions does 随机生怪 (Random Monster Spawns) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Slay the Spire 2.