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Migration Rebalance (Third PlayTest)

by ZAXAR_v13

For version 0.18.* and higher. Everything is subject to change. Need your opinion of balance. Also check if AI produce new buildings (resource priority is high enough to AI prioritize it.) A new resource "Civilian Transport" that in control of migration. 2 new buildings to produce it. The second...

Latest version
no release indexed
Downloads
58
Rating
5
Updated
2 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Migration Rebalance (Third PlayTest)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Solar Nations 2 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Migration Rebalance (Third PlayTest) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Solar Nations 2 versions does Migration Rebalance (Third PlayTest) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Solar Nations 2.

Last checked 26 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 34 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.