- Platform
- Adventure
- Arcade
Game
Sonic the Hedgehog 4: Episode I
Differences in the mobile version include 2 of the levels being different from what there is on home console.
About Sonic the Hedgehog 4: Episode I
- Released
- October 2010
- Developer
- Dimps
- Publisher
- Sega
- Series
- Sonic The Hedgehog
- Platforms
- Windows Phone · Android · iOS
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- resource packs42A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods18A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Mods indexed
- 60
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- iPad HD TexturesGame files / Other/Misc
- Real Classic SonicSkins / Sonic
- Smoother Cel ShaderGame files / Other/Misc
- Bridge Island ZoneTextures
- Improved Sonic & MoreGame files
- Sonic 4 Episode I: Alternate SoundtrackGame files
- Remove Sonic's Foot BlurTextures / Other/Misc
- Sonic The hedgehog 4: Episode 1: Part MetalSkins / Sonic
- Episode II SonicSkins / Sonic
- Real TailsSkins / Sonic
- Enemy Hunter fixGame files / Other/Misc
- Sonic 4 Wii SoundtrackGame files / Other/Misc
- Cooler SonicSkins / Sonic
- Shadow 4 (Old)Skins / Sonic
- Episode 2 HUDGUIs / Other/Misc
- Mobile ConversionGame files / Other/Misc
- Advance SonicSkins / Sonic
- 100% Save FileGame files
- Super Sonic 4 Episode 1Skins / Sonic
- Time Attack Results Life IconGUIs / Other/Misc
- Storm Hill ZoneTextures
- Wii Super SonicSkins / Sonic
- Classic TailsSkins / Sonic
- Unleashed SonicSkins / Sonic
More arcade games see all
Why Sonic the Hedgehog 4: Episode I mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Sonic the Hedgehog 4: Episode I mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






