mod
Cobra Mk III (Blueprint)
Yes, an Elite Dangerous Cobra Mk. III. You can find the Mod List, additional pictures and info on the World Save Some Data ~19500 Blocks ~2.200,000 kg ~120 Gyroscopes 2 Large Reactors 17 Batteries 10 Small Ship Jumpdrives giving it a range of 1000km overall 4 Turret hard points piped up with larg...
- Latest version
- no release indexed
- Downloads
- 1.3k
- Rating
- 18
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Cobra Mk III (Blueprint)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Space Engineers all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Cobra Mk III (Blueprint) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Space Engineers versions does Cobra Mk III (Blueprint) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Space Engineers.