mod
Red Alert-Condition Red Script
WHAT IS THIS A quick summary: This script will, when activated, set all the lights on the ship it is run on to red, and blinking, for Red Alert, then set them back when it is run again. LCDs with names containing with the tag set below (default to "") will alternate by default between having COND...
- Latest version
- no release indexed
- Downloads
- 2.4k
- Rating
- 72
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Red Alert-Condition Red Script?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Space Engineers all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Red Alert-Condition Red Script safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Space Engineers versions does Red Alert-Condition Red Script work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Space Engineers.