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No start planet despawning for Mechanoids

by Robo

Usually, when starting a game as the mechanoids, your planets in your first system will despawn, only one planet will remain, always with iron on it. This mod removes that restriction, randomized planets will spawn in your first system in addition to one planet with iron on it.

Latest version
no release indexed
Downloads
91
Rating
4
Filed under
Mod, Races
Updated
10 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install No start planet despawning for Mechanoids?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Star Ruler 2 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download No start planet despawning for Mechanoids safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Star Ruler 2 versions does No start planet despawning for Mechanoids work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Star Ruler 2.

Last checked 25 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 20 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.